环境改造

天体
分类
殖民
环境改造
行星特征
行星修正
环境改造(Terraforming) is the act of changing the planet classification of a 行星(Planet) in order to make it more habitable for the empire's species. The base technologies requires significant 社会学研究(Society Research) research to unlock and each terraforming project requires significant investments of 能量币(Energy Credits) and ().
The first time a planet is terraformed, there's a chance of triggering a terraforming event. Terraformed planets can't get colony events.
Terraforming requirements[编辑 | 编辑源代码]
Terraforming is started via a button in Planet Detail view. The world must be surveyed and within your borders. Only habitable worlds and barren worlds that have the rare 环境改造候选(Terraforming Candidate) modifier can be terraformed. The expansion planner screen can be used to find these rare candidates.
It is possible to terraform inhabited planets if the empires has the 生态适应(Ecological Adaptation) technology. Doing so inflicts a -20% 幸福度(Happiness) penalty on the planet for the duration of the procedure.
Original climate
New climate
Cost
Years
Requirements
Cold
Cold
2000
5
地表塑造(Terrestrial Sculpting) technology
Dry
Dry
Wet
Wet
Cold
Dry or Wet
5000
10
Dry
Cold or Wet
Wet
Cold or Dry
Barren
Dry
5000
10
气候复苏(Climate Restoration) technology
环境改造候选(Terraforming Candidate) modifier
Wet
10000
15
Cold
15000
20
Frozen Barren
Cold
5000
10
Wet
10000
15
Dry
15000
20
Nanite
Any except Gaia
1000
1
Tomb, Barren, Frozen Barren
Gaia
12500
25
World Shaper ascension perk
Any except Tomb, Hive, Machine
7500
10
Any
Hive
10000
20
蜂巢星球(Hive Worlds) ascension perk
Any
Machine
机械世界(Machine Worlds) ascension perk
Tomb
Any except Gaia
10000
20
气候复苏(Climate Restoration) technology
Hive
Any except Gaia
Machine
Any except Gaia
都市星球(Ecumenopolis) worlds are created via 决议(Decisions)s rather than terraforming. They must be inhabited but pops do not suffer a happiness penalty during the process.
The following 行星修正(Planet Modifier)s are always removed when terraforming a planet:
苍茫大地(Bleak)
Irradiated
变幻莫测的天气(Hazardous Weather)
闹事的动物(Hostile Fauna)
狂野之风(Wild Storms)
Second Home
If the planet is being terraformed into either a Machine or 蜂巢星球(Hive World) the following modifiers are also removed:
致幻大气(Atmospheric Hallucinogen)
催情大气(Atmospheric Aphrodisiac)
郁郁葱葱(Lush)
自然景观(Natural Beauty)
If the planet is terraformed into a Machine World, the Paradise Made modifier is also removed. Additionally, if there are any Pops on the planet without the 神经机械(Cybernetic), 机械体(Mechanical), or 机械(Machine) traits, they're all killed and an Organic Slurry deposit is added.
When and if terraforming a planet to Hive or Machine World, keep in mind that all planetary features, excluding a few rare ones that give access to rare resources, will always be removed.
Cost reduction & speed[编辑 | 编辑源代码]
环境改造花费(Terraforming Cost) and speed can be affected by the following:
Source
Cost
Speed
DLC
World Shaper ascension perk
-25%
-
Hydrocentric
-25% Oceanic
-
Secrets of the Baol empire modifier
-15%
-
Shallarian Terraforming Knowledge empire modifier
-10%
+20%
星球塑形师(World Shaper) ruler trait
-
+25%
Terraforming Gases edict
-
+50%
生态保护(Ecological Protection) resolution 4
+25%
-
生态保护(Ecological Protection) resolution 5
+100%
-
参考资料[编辑 | 编辑源代码]
游戏概念
治理
帝国 • 思潮 • 政府 • 国民理念 • 政策 • 法令 • 领袖 • 派系 • 人口 • 物种权利 • 经济 • 科技 • 传统 • 犯罪率
探索
探索 • 地图 • 物种 • 异常现象 • 事件 • FTL • 失落帝国 • 前超光速物种 • 先驱者 • 太空生命体
殖民
殖民 • 天体 • 行星特征 • 行星管理 • 区划 • 建筑 • 舰船 • 恒星基地 • 巨型结构
外交
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战争
战争 • 太空战 • 地面战 • 舰船设计器
其它
特质 • 环境改造 • 种群修饰 • 奴役 • 危机 • 预设帝国 • AI 玩家 • 彩蛋