环境改造

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环境改造

天体

分类

殖民

环境改造

行星特征

行星修正

环境改造(Terraforming) is the act of changing the planet classification of a 行星(Planet) in order to make it more habitable for the empire's species. The base technologies requires significant 社会学研究(Society Research) research to unlock and each terraforming project requires significant investments of 能量币(Energy Credits) and ().

The first time a planet is terraformed, there's a chance of triggering a terraforming event. Terraformed planets can't get colony events.

Terraforming requirements[编辑 | 编辑源代码]

Terraforming is started via a button in Planet Detail view. The world must be surveyed and within your borders. Only habitable worlds and barren worlds that have the rare 环境改造候选(Terraforming Candidate) modifier can be terraformed. The expansion planner screen can be used to find these rare candidates.

It is possible to terraform inhabited planets if the empires has the 生态适应(Ecological Adaptation) technology. Doing so inflicts a -20% 幸福度(Happiness) penalty on the planet for the duration of the procedure.

Original climate

New climate

Cost

Years

Requirements

Cold

Cold

2000

5

地表塑造(Terrestrial Sculpting) technology

Dry

Dry

Wet

Wet

Cold

Dry or Wet

5000

10

Dry

Cold or Wet

Wet

Cold or Dry

Barren

Dry

5000

10

气候复苏(Climate Restoration) technology

环境改造候选(Terraforming Candidate) modifier

Wet

10000

15

Cold

15000

20

Frozen Barren

Cold

5000

10

Wet

10000

15

Dry

15000

20

Nanite

Any except Gaia

1000

1

Tomb, Barren, Frozen Barren

Gaia

12500

25

World Shaper ascension perk

Any except Tomb, Hive, Machine

7500

10

Any

Hive

10000

20

蜂巢星球(Hive Worlds) ascension perk

Any

Machine

机械世界(Machine Worlds) ascension perk

Tomb

Any except Gaia

10000

20

气候复苏(Climate Restoration) technology

Hive

Any except Gaia

Machine

Any except Gaia

都市星球(Ecumenopolis) worlds are created via 决议(Decisions)s rather than terraforming. They must be inhabited but pops do not suffer a happiness penalty during the process.

The following 行星修正(Planet Modifier)s are always removed when terraforming a planet:

苍茫大地(Bleak)

Irradiated

变幻莫测的天气(Hazardous Weather)

闹事的动物(Hostile Fauna)

狂野之风(Wild Storms)

Second Home

If the planet is being terraformed into either a Machine or 蜂巢星球(Hive World) the following modifiers are also removed:

致幻大气(Atmospheric Hallucinogen)

催情大气(Atmospheric Aphrodisiac)

郁郁葱葱(Lush)

自然景观(Natural Beauty)

If the planet is terraformed into a Machine World, the Paradise Made modifier is also removed. Additionally, if there are any Pops on the planet without the 神经机械(Cybernetic), 机械体(Mechanical), or 机械(Machine) traits, they're all killed and an Organic Slurry deposit is added.

When and if terraforming a planet to Hive or Machine World, keep in mind that all planetary features, excluding a few rare ones that give access to rare resources, will always be removed.

Cost reduction & speed[编辑 | 编辑源代码]

环境改造花费(Terraforming Cost) and speed can be affected by the following:

Source

Cost

Speed

DLC

World Shaper ascension perk

-25%

-

Hydrocentric

-25% Oceanic

-

Secrets of the Baol empire modifier

-15%

-

Shallarian Terraforming Knowledge empire modifier

-10%

+20%

星球塑形师(World Shaper) ruler trait

-

+25%

Terraforming Gases edict

-

+50%

生态保护(Ecological Protection) resolution 4

+25%

-

生态保护(Ecological Protection) resolution 5

+100%

-

参考资料[编辑 | 编辑源代码]

游戏概念

治理

帝国 • 思潮 • 政府 • 国民理念 • 政策 • 法令 • 领袖 • 派系 • 人口 • 物种权利 • 经济 • 科技 • 传统 • 犯罪率

探索

探索 • 地图 • 物种 • 异常现象 • 事件 • FTL • 失落帝国 • 前超光速物种 • 先驱者 • 太空生命体

殖民

殖民 • 天体 • 行星特征 • 行星管理 • 区划 • 建筑 • 舰船 • 恒星基地 • 巨型结构

外交

外交 • 贸易 • 附属国 • 联邦 • 星海共同体 • AI 性格 • 情报

战争

战争 • 太空战 • 地面战 • 舰船设计器

其它

特质 • 环境改造 • 种群修饰 • 奴役 • 危机 • 预设帝国 • AI 玩家 • 彩蛋

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